Reallusion iClone 6.2 Pro Portable + Resources | 5.28GB Picto selector for mac download.
Indigo Render Stand Alone + Mocap Device Plugin
iClone 6 is real-time 3D animation for digital actors, virtual environments, visual effects with drag & drop editing, powerful physics and easy plug-in compatibility, designed for creativity in storytelling and broadcast production, education & previzualization. Professionals and beginners can take advantage of tons of pre-made content and smart interactivity between actors and environment that make animation fun and intuitive. https://keenmiles668.weebly.com/mac-download-silverlight-video-stream.html. Easily create & customize, direct actors, props, scenes, vehicles, lighting, cameras and dynamic material channel settings, all with stunning ultra-realistic rendering.
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Real-time Production
– Director-oriented layout: Actor, Prop, Scene, Animation, SFX.
– Intuitive dockable UI with various workspace adjustments.
– Scenes are built with drag-n-drop with convenient in-screen editing.
– Optimized Content Manager with quick search, content pack view, folder creation, and online inventory.
– Timeline enhancements with dope sheet, multi-track editing, and zoom view.
– Director-oriented layout: Actor, Prop, Scene, Animation, SFX.
– Intuitive dockable UI with various workspace adjustments.
– Scenes are built with drag-n-drop with convenient in-screen editing.
– Optimized Content Manager with quick search, content pack view, folder creation, and online inventory.
– Timeline enhancements with dope sheet, multi-track editing, and zoom view.
Appealing Characters
– Brand new one-mesh, morph-based G6 characters with enhanced facial details and textures.
– Collision shape editing for interacting with physics enabled objects.
– Multiple character styles for human and non-human types.
– Outfit switching with verstile styles for outfits, hair, and accessories.
– Photo-to-3D actor creation.
– Brand new one-mesh, morph-based G6 characters with enhanced facial details and textures.
– Collision shape editing for interacting with physics enabled objects.
– Multiple character styles for human and non-human types.
– Outfit switching with verstile styles for outfits, hair, and accessories.
– Photo-to-3D actor creation.
Authentic Motions
– Facial animation with advanced puppeteering, auto lip-syncing, and motion key editing.
– HumanIK body animation control and motion layer editing.
– Instant performances with Persona characteristics (personality & emotion).
– With Look-at camera and path motion constraints.
– Facial animation with advanced puppeteering, auto lip-syncing, and motion key editing.
– HumanIK body animation control and motion layer editing.
– Instant performances with Persona characteristics (personality & emotion).
– With Look-at camera and path motion constraints.
Modular Stage
– House and Interior elements for detailed scene setups.
– Natural world system: Terrain, sky, water, grass and tree.
– Sky Tool: Interactive sun, moon, sky and cloud generator.
– New SpeedTree technology with natural wind and visual improvements.
– House and Interior elements for detailed scene setups.
– Natural world system: Terrain, sky, water, grass and tree.
– Sky Tool: Interactive sun, moon, sky and cloud generator.
– New SpeedTree technology with natural wind and visual improvements.
Camera & Light
– A free-to-drag & duplicate light prop system with dimmer and flash control.
– Multiple camera systems with live switch and mini viewport.
– Camera lens options with DOF range settings.
– Advanced soft shadow effects.
– A free-to-drag & duplicate light prop system with dimmer and flash control.
– Multiple camera systems with live switch and mini viewport.
– Camera lens options with DOF range settings.
– Advanced soft shadow effects.
Visual Effects
– Real-time Surface Smoothing resulting in detailed surface appearances for low-poly objects.
– Toon Shader and key-able Post Effects.
– HDR, IBL, and AO for enhanced atmospheres.
– Real-time particle emitter controls for smoke, fire, and explosion effects.
– Real-time Surface Smoothing resulting in detailed surface appearances for low-poly objects.
– Toon Shader and key-able Post Effects.
– HDR, IBL, and AO for enhanced atmospheres.
– Real-time particle emitter controls for smoke, fire, and explosion effects.
Dynamic Material
– Multi-texture channel for realistic visual appearances.
– 3D-to-video composition effects by feeding in video textures into selected channels.
– Dynamically change material looks or animate building materials.
– Compatible with hundreds of Substance material libraries.
– Add real-time geometry details to any model by using the new Tessellation technology.
– Multi-texture channel for realistic visual appearances.
– 3D-to-video composition effects by feeding in video textures into selected channels.
– Dynamically change material looks or animate building materials.
– Compatible with hundreds of Substance material libraries.
– Add real-time geometry details to any model by using the new Tessellation technology.
Physics Simulation
– Easily define smooth cloth transitions with grayscale maps.
– Apply natural wind behaviors to skirts and hair.
– Design sophisticated physics structure with the Visual Constraint tools.
– Add Rotational and Directional Forces to physically animate objects.
– Easily define smooth cloth transitions with grayscale maps.
– Apply natural wind behaviors to skirts and hair.
– Design sophisticated physics structure with the Visual Constraint tools.
– Add Rotational and Directional Forces to physically animate objects.
Render & Output
– Quickly switch real-time render modes for optimal visual and editing performance.
– Export Image Sequences with Alpha Channels for video composition.
– Supports major image and video formats up to 4K (Super HD).
– Super Sampling output for flicker-free visual quality.
– Ultra-realistic rendering with the Indigo Ray-tracing Plug-in.
– Quickly switch real-time render modes for optimal visual and editing performance.
– Export Image Sequences with Alpha Channels for video composition.
– Supports major image and video formats up to 4K (Super HD).
– Super Sampling output for flicker-free visual quality.
– Ultra-realistic rendering with the Indigo Ray-tracing Plug-in.
Iclone 7
New in version 6.2:
CC Charactor Related:
– Added: Free copy of Character Creator for iClone Pro users, a full-featured standalone program for character creation.
– Added: Allow iCloth application for CC characters, iCloth can be adapted to different body shapes.
– Added: Conform panel for iCloth, iHair and iShoes conforming on CC characters.
– Added: Indigo render preset for CC characters.
– Added: Breast spring ready for CC female Character.
– Added: New Phoneme-pairing based lipsync mechanism exclusively for CC characters.
– Added: Brand new Viseme settings for highly accurate lip shapes.
– Added: Lip-sync Options – Smooth and Strength levels can be modified within a selected range.
– Added: Apply different Smooth or Strength settings to either Jaw, Lips or Tongue, creating more sophisticated talking behaviors corresponding to moods and personalities.
– Added: Reduce lip keyframes and auto-generate them for easier and more efficient editing.
– Added: 2 new CC characters (Christian and Natalie) complete with full sets of clothing, under Actor – 00_CC_Character
CC Charactor Related:
– Added: Free copy of Character Creator for iClone Pro users, a full-featured standalone program for character creation.
– Added: Allow iCloth application for CC characters, iCloth can be adapted to different body shapes.
– Added: Conform panel for iCloth, iHair and iShoes conforming on CC characters.
– Added: Indigo render preset for CC characters.
– Added: Breast spring ready for CC female Character.
– Added: New Phoneme-pairing based lipsync mechanism exclusively for CC characters.
– Added: Brand new Viseme settings for highly accurate lip shapes.
– Added: Lip-sync Options – Smooth and Strength levels can be modified within a selected range.
– Added: Apply different Smooth or Strength settings to either Jaw, Lips or Tongue, creating more sophisticated talking behaviors corresponding to moods and personalities.
– Added: Reduce lip keyframes and auto-generate them for easier and more efficient editing.
– Added: 2 new CC characters (Christian and Natalie) complete with full sets of clothing, under Actor – 00_CC_Character
6.2 Added:
– Added: Log the program initial status in Users”User Name”AppDataLocalCharacterCreatorlog.txt for tracking initail failed computer.
– Added: Double clicking the caption of a timeline track will expand sub-tracks.
– Added: Log the program initial status in Users”User Name”AppDataLocalCharacterCreatorlog.txt for tracking initail failed computer.
– Added: Double clicking the caption of a timeline track will expand sub-tracks.
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6.2 Fixed:
– Fixed: Some projects including an image error cannot load into iClone 6.
– Fixed: Open project crashes when a project including a substance object is present in DX9 graphics mode.
– Fixed: Super sampling not affected when pressing F10 to preview.
– Fixed: In the Contnet Manager, using the replace function to update a saved file will not update the timestamp.
– Fixed: Camera linking and unlinking from a character will not work properly.
– Fixed: Preview camera adding keys under certain conditions.
– Fixed: Lips snap out of place after recording expressions using the Avatar Controller on Toon Maker 2 characters.
– Fixed: Using the Motion Puppet tool to animate a character that is linked to an object will cause the character to fly away.
– Fixed: Editable interface shown for external textures which cannot be edited.
– Fixed: Duplicating objects with physics constraints will cause the duplicate object to be constrained to world axis instead.
– Fixed: Cannot preview motion when using Motion Modifier once the motion clip has been recorded via Device Mocap.
– Fixed: When changing the render state and shadow settings, sub-objects are not changed in the Scene Manager.
– Fixed: Cannot pick bones directly in the Edit Motion Layer and Reach Target panels.
– Fixed: Bump/Displacement map option not showing upon right-click and drag into viewport.
– Fixed: Character moves back to original position when using Direct Puppet to record a motion over an existing clip.
– Fixed: Using Ctrl-click and drag to duplicate an object will position the object in the wrong location.
– Fixed: Change the parameter value in the Motion Modifier causes iClone to preview unexpectedly.
– Fixed: Wind is not cleared once all trees are removed.
– Fixed: Certain trees cannot be felled.
– Fixed: Cannot pick a character in 3D view once Facial Features or Detailed Settings are open.
– Fixed: Failed to change Render State to Bounding for Terrain.
– Fixed: Saving a costumed iFace and re-loading causes a possible crash.
– Fixed: Transparent popVideo renders incorrectly in Indigo.
– Fixed: Some projects including an image error cannot load into iClone 6.
– Fixed: Open project crashes when a project including a substance object is present in DX9 graphics mode.
– Fixed: Super sampling not affected when pressing F10 to preview.
– Fixed: In the Contnet Manager, using the replace function to update a saved file will not update the timestamp.
– Fixed: Camera linking and unlinking from a character will not work properly.
– Fixed: Preview camera adding keys under certain conditions.
– Fixed: Lips snap out of place after recording expressions using the Avatar Controller on Toon Maker 2 characters.
– Fixed: Using the Motion Puppet tool to animate a character that is linked to an object will cause the character to fly away.
– Fixed: Editable interface shown for external textures which cannot be edited.
– Fixed: Duplicating objects with physics constraints will cause the duplicate object to be constrained to world axis instead.
– Fixed: Cannot preview motion when using Motion Modifier once the motion clip has been recorded via Device Mocap.
– Fixed: When changing the render state and shadow settings, sub-objects are not changed in the Scene Manager.
– Fixed: Cannot pick bones directly in the Edit Motion Layer and Reach Target panels.
– Fixed: Bump/Displacement map option not showing upon right-click and drag into viewport.
– Fixed: Character moves back to original position when using Direct Puppet to record a motion over an existing clip.
– Fixed: Using Ctrl-click and drag to duplicate an object will position the object in the wrong location.
– Fixed: Change the parameter value in the Motion Modifier causes iClone to preview unexpectedly.
– Fixed: Wind is not cleared once all trees are removed.
– Fixed: Certain trees cannot be felled.
– Fixed: Cannot pick a character in 3D view once Facial Features or Detailed Settings are open.
– Fixed: Failed to change Render State to Bounding for Terrain.
– Fixed: Saving a costumed iFace and re-loading causes a possible crash.
– Fixed: Transparent popVideo renders incorrectly in Indigo.
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